How to play video games

""How to Play Video Games" explores the phenomena of video games and its impact on modern society"--

Detalles Bibliográficos
Otros Autores: Payne, Matthew Thomas, editor (editor), Huntemann, Nina, editor
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York : New York University Press [2019]
Colección:EBSCO Academic eBook Collection.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b47068188*spi
Descripción
Sumario:""How to Play Video Games" explores the phenomena of video games and its impact on modern society"--
What does Pokémon go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Video games demand engagement like no other media technology, which raises the question, what is the role that video games play in our livse, from our homes to our phones, and in global culture writ large? How to play video games brings together forty original essays from today's leading scholars of video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand theft auto V, or music in The legend of Zelda: ocarina of time. See how Age of empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture now.
Descripción Física:1 recurso electrónico (xii, 363 páginas) : ilustraciones
Formato:Forma de acceso: World Wide Web.
Bibliografía:Incluye referencias bibliográficas e índice.
ISBN:9781479830404
9781479805921