Video game art reader version_3.1.2019 version_3.1.2019

This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance...

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Detalles Bibliográficos
Autor Corporativo: Michigan Publishing (University of Michigan), editor (editor)
Otros Autores: Totten, Christopher W., editor (editor), Costello, Enrica Lovaglio, editor, Funk, Tiffany, editor, Reed, Michael, editor
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amherst, Massachusetts : Amherst College Press [2019]
Colección:JSTOR Open Access monographs.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b46412712*spi
Descripción
Sumario:This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes.
Descripción Física:1 recurso electrónico (64 páginas) : ilustraciones (color)
Formato:Forma de acceso: World Wide Web.
Bibliografía:Incluye referencias bibliográficas.
ISBN:9781943208456