Games and bereavement how video games represent attachment, loss, and grief

How can video games portray love and loss? "Games and Bereavement" answers this question by analysing five video games and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on video games and grief and suggests a design...

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Detalles Bibliográficos
Otros Autores: Harrer, Sabine, 1984- autor (autor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Bielefeld, Germany : transcript Verlag [2018]
Colección:Open Research Library ebooks.
Media studies ; v. 35.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b44577977*spi
Descripción
Sumario:How can video games portray love and loss? "Games and Bereavement" answers this question by analysing five video games and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on video games and grief and suggests a design model for video games to include grievers into game development. Overall, she explores how video games can be used as contemporary medium for personal storytelling.
Descripción Física:1 recurso electrónico (273 p.) : il.
Formato:Forma de acceso: World Wide Web.
Bibliografía:Incluye referencias bibliográficas (p. 261-273).
ISBN:9783837644159
9783839444153