Unity 2018 cookbook over 160 recipes to take your 2D and 3D game development to the next level

With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yours...

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Detalles Bibliográficos
Autor principal: Smith, Matt (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing 2018.
Edición:3rd ed
Colección:EBSCO Academic eBook Collection Complete.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b44361038*spi
Descripción
Sumario:With the help of the Unity 2018 Cookbook, you'll discover how to make the most of the UI system and understand how to animate both 2D and 3D characters and game scene objects using Unity's Mecanim animation toolsets. Once you've got to grips with the basics, you will familiarize yourself with shaders and Shader Graphs, followed by understanding the animation features to enhance your skills in building fantastic games. In addition to this, you will discover AI and navigation techniques for nonplayer character control and later explore Unity 2018's newly added features to improve your 2D and 3D game development skills.
Notas:Previous edition published: 2015.
Descripción Física:1 recurso electrónico
Formato:Forma de acceso: World Wide Web.
ISBN:9781788477284