Digital Games in Language Learning and Teaching

This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.

Detalles Bibliográficos
Autor Corporativo: SpringerLink (-)
Otros Autores: Reinders, Hayo, editor (editor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: London : Palgrave Macmillan UK : Imprint: Palgrave Macmillan 2012.
Colección:New Language Learning and Teaching Environments.
Springer eBooks.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b37331462*spi
Descripción
Sumario:This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.
Descripción Física:XIX, 232 p.
Formato:Forma de acceso: World Wide Web.
ISBN:9781137005267