Game Theory and Its Applications

This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as...

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Detalles Bibliográficos
Autor principal: Matsumoto, Akio (-)
Autor Corporativo: SpringerLink (-)
Otros Autores: Szidarovszky, Ferenc, autor (autor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Tokyo : Springer Japan : Imprint: Springer 2016.
Edición:1st ed. 2016.
Colección:Springer eBooks.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b36135197*spi
Descripción
Sumario:This book integrates the fundamentals, methodology, and major application fields of noncooperative and cooperative games including conflict resolution. The topics addressed in the book are discrete and continuous games including games represented by finite trees; matrix and bimatrix games as well as oligopolies; cooperative solution concepts; games under uncertainty; dynamic games and conflict resolution. The methodology is illustrated by carefully chosen examples, applications and case studies which are selected from economics, social sciences, engineering, the military and homeland security. This book is highly recommended to readers who are interested in the in-depth and up-to-date integration of the theory and ever-expanding application areas of game theory.
Descripción Física:XIV, 268 p. 63 illus
Formato:Forma de acceso: World Wide Web.
ISBN:9784431547860