ZBrush 4 sculpting for games beginner's guide : sculpt machines, environments, and creatures for your game development projects

This guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this i...

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Detalles Bibliográficos
Autor principal: Scherer, Manuel (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham [UK] : Packt Pub 2011.
Colección:EBSCO Academic eBook Collection Complete.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b35556067*spi
Descripción
Sumario:This guidebook is built around four complex example projects with clear step-by-step instructions followed by useful explanation, advice, and handy reference material. It is richly illustrated with a friendly, informal writing style. If you want to get started fast using ZBrush for games then this is the book for you. This book is for all digital artists or game developers who want to create their own 3D sculptures in ZBrush. No experience with ZBrush is required - it's suitable for complete beginners and intermediate users.
Descripción Física:vi, 328 p. : il. col
Formato:Forma de acceso: World Wide Web.
ISBN:9781849690812