Getting started with C++ audio programming for game development

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to th...

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Detalles Bibliográficos
Autor principal: Gouveia, David (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham : Packt Publishing [2013]
Colección:EBSCO Academic eBook Collection Complete.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b32583291*spi
Descripción
Sumario:This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
Notas:Incluye índice.
Descripción Física:117 p. : il
Formato:Forma de acceso: World Wide Web.
ISBN:9781849699105
9781849699099