Nonmanuals in sign language

Computer-generated three-dimensional animation holds great promise for synthesizing utterances in American Sign Language (ASL) that are not only grammatical, but well-tolerated by members of the Deaf community. Unfortunately, animation poses several challenges stemming from the necessity of grapplin...

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Detalles Bibliográficos
Otros Autores: Herrmann, Annika (-), Steinbach, Markus
Formato: Libro electrónico
Idioma:Inglés
Publicado: Amsterdam : John Benjamins Publishing Company c2013.
Colección:Benjamins current topics ; v. 53.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b29224998*spi
Descripción
Sumario:Computer-generated three-dimensional animation holds great promise for synthesizing utterances in American Sign Language (ASL) that are not only grammatical, but well-tolerated by members of the Deaf community. Unfortunately, animation poses several challenges stemming from the necessity of grappling with massive amounts of data. However, the linguistics of ASL may aid in surmounting the challenge by providing structure and rules for organizing animation data. An exploration of the linguistic and extralinguistic behavior of the brows from an animator's viewpoint yields a new approach for synth.
Formato:Forma de acceso: World Wide Web.
Bibliografía:Incluye referencias bibliográficas e índice.
ISBN:9789027271747