Math for programmers 3D graphics, machine learning and simulations with Python
Skip the mathematical jargon: This one-of-a-kind book uses Python to teach the math you need to build games, simulations, 3D graphics, and machine learning algorithms. Discover how algebra and calculus come alive when you see them in code! In Math for Programmers youll explore important mathematica...
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Shelter Island, New York :
Manning
[2020]
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631350506719 |
Search Result 1
Publicado 2020
Libro electrónico