Sumario: | 6+ Hours of Video Instruction Get started with developing for Windows Mixed Reality and discover secrets to making an amazing user experience. With more than 6 hours of video instruction, you learn how to unlock the potential of 3D, immersive computing and apply it in your environment, whether you’re developing for enterprises, retail, education, architecture, or beyond. Description In Windows Mixed Reality and Hololens Development Fundamentals LiveLessons, VR/AR developer Sean Ong clearly explains the nuances of Mixed Reality software development. You learn about the creation of 3D objects and holograms, interactions with holograms using voice commands and hand gestures, spatial mapping, 3D spatial sound, and the HoloToolkit. Watch Sean as he demonstrates how to use the Mixed Reality headset. You even get a behind-the-scenes look at the recording studio as Sean spatially maps the room. Learn how to create truly awe-inspiring holographic experiences and start building the holographic future today! About the Instructor Sean Ong is an author, engineer, entrepreneur, and tech influencer who has written on topics ranging from renewable energy to augmented reality. Sean has been working with Windows Mixed Reality since it was first introduced to developers. Since then, he has developed many HoloLens and immersive applications, including experiences for retail, entertainment, education, real estate, architecture, planning, and sports sectors for clients all over the world. Sean was among the very first people to own a HoloLens and has developed numerous experiences for the new platform since its release. Skill Level Intermediate Learn How To Prototype your idea quickly Optimize Unity for Mixed Reality Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app Who Should Take This Course Developers looking to join the Mixed Reality transformation Course Requirements Basic understanding of coding in C# Basic understanding of Unity Access to HoloLens or other Windows Mixed Reality headset recommended but not required Lesson Descriptions Lesson 1 reviews the handful of requirements for getting started with holographic app development. Develop holographic apps with or without a HoloLens. Lesson 2 introduces new Unity concepts specific to Mixed Reality application development. Optimize Unity for Windows Mixed Reality, create your first Mixed Reality ...
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