Physically-Based Modeling for Computer Graphics

Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers...

Descripción completa

Detalles Bibliográficos
Otros Autores: Barzel, Ronen, author (author), Barr, Alan, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Morgan Kaufmann 2013.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629660406719
Descripción
Sumario:Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models. Presents a philosophy and terminology for "Structured Modeling" Includes mathematicl and programming techniques to support and implement the methodology Covers a library of model components, including rigid-body kinematics, rigid-body dynamics, and force-based constraint methods Includes illustrations of several ample models created from these components Foreword by Al Barr
Descripción Física:1 online resource (334 pages)
Bibliografía:Includes bibliographical references (pages 316-323) and index.