Programming sound with pure data make your apps come alive with dynamic audio

Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'...

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Detalles Bibliográficos
Otros Autores: Hillerson, Tony, author (author), Carter, Jacquelyn, editor (editor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Dallas, Texas ; Raleigh, North Carolina : The Pragmatic Bookshelf 2014.
Edición:1st edition
Colección:Pragmatic programmers.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629500006719
Descripción
Sumario:Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (180 pages) : illustrations (some color)
Bibliografía:Includes bibliographical references and index.
ISBN:9781941222492
9781680504385
9781680504392
9781937785666