Building Mobile Physics Games with GWT and Box2D

Working on the next Angry Birds? Then step right up to GWT and Box2D. This powerful pair of technologies can build games with realistic physics and effects entirely in Java, even for non-Java platforms. The session will briefly cover GWT on mobile, then dive into the Box2D library and how to build c...

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Detalles Bibliográficos
Otros Autores: Marinacci, Joshua, author (author)
Formato: Video
Idioma:Inglés
Publicado: O'Reilly Media, Inc 2012.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629325006719
Descripción
Sumario:Working on the next Angry Birds? Then step right up to GWT and Box2D. This powerful pair of technologies can build games with realistic physics and effects entirely in Java, even for non-Java platforms. The session will briefly cover GWT on mobile, then dive into the Box2D library and how to build casual games with it.
Notas:Title from title screen.
Imprint from resource description page (Safari, viewed Sept. 24, 2012).
Descripción Física:1 online resource (1 video file, approximately 49 min.)