Practical algorithms for 3d computer graphics, second edition

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image...

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Detalles Bibliográficos
Autor principal: FERGUSON, R. STUART (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified], CRC Press 2017.
Edición:2nd ed
Colección:An A. K. Peters Book
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628893506719
Descripción
Sumario:Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.
Notas:"An A. K. Peters Book."
Descripción Física:1 online resource (517 p.)
Bibliografía:Includes bibliographical references.
ISBN:9780429103384
9781138428041
9781466582538