Practical algorithms for 3d computer graphics, second edition
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image...
Autor principal: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified],
CRC Press
2017.
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Edición: | 2nd ed |
Colección: | An A. K. Peters Book
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628893506719 |
Sumario: | Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. |
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Notas: | "An A. K. Peters Book." |
Descripción Física: | 1 online resource (517 p.) |
Bibliografía: | Includes bibliographical references. |
ISBN: | 9780429103384 9781138428041 9781466582538 |