Zbrush creature design creating dynamic concept imagery for film and games

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable prob...

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Detalles Bibliográficos
Autor principal: Spencer, Scott (-)
Autor Corporativo: Sybex Inc (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Indianapolis, Ind. : John Wiley & Sons 2012.
Edición:1st ed
Colección:Serious skills.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628825706719
Descripción
Sumario:Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital mod
Notas:Includes index.
Descripción Física:1 online resource (386 p.)
ISBN:9781118236260
9781280673672
9786613650603
9781118222065