Game development tools

This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume foc...

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Detalles Bibliográficos
Otros Autores: Ansari, Marwan, author (author), Ansari, Marwan, editor (editor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, Florida : CRC Press 2011.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628804906719
Descripción
Sumario:This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development professionals. Topics range from asset tracking to improving remote version control performance to robust and efficient IO. Technical artists, as well as game play, audio, and graphics programmers will find new tools to improve work flow an
Notas:"An A K Peters book"--Cover.
Descripción Física:1 online resource (358 p.)
Bibliografía:Includes bibliographical references.
ISBN:9781439867723