iOS Swift game development cookbook

Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to p...

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Detalles Bibliográficos
Otros Autores: Manning, Jon, author (author), Buttfield-Addison, Paris, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: Beijing, [China] : O'Reilly 2015.
Edición:2nd ed
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628671206719
Descripción
Sumario:Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift. You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C.
Notas:"Simple Solutions for Game Development Problem"--Cover.
Includes index.
Descripción Física:1 online resource (405 p.)
ISBN:9781491920794
9781491920800