Graphics gems III

This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shadin...

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Detalles Bibliográficos
Otros Autores: Kirk, David, 1960- (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boston : Harcourt Brace Jovanovich c1992.
Edición:1st edition
Colección:Graphics gems series.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628584106719
Descripción
Sumario:This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a
Notas:System requirements for computer disk: Macintosh PC; C or C++.
Descripción Física:1 online resource (669 p.)
Bibliografía:Includes bibliographical references and index.
ISBN:9780080507552