Making things see 3D vision with kinect, processing, Arduino, and MakerBot

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces...

Descripción completa

Detalles Bibliográficos
Autor principal: Borenstein, Greg (-)
Otros Autores: Odewahn, Andrew, Jepson, Brian, 1967-
Formato: Libro electrónico
Idioma:Inglés
Publicado: Sebastopol, CA : O'Reilly 2012.
Edición:First edition
Colección:Make. Books
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628249906719
Descripción
Sumario:This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the o
Notas:"Make: Books; Make: makezine.com"--Cover.
Descripción Física:1 online resource (437 p.)
Bibliografía:Includes bibliographical references and index.
ISBN:9781449327781
9781449327798