Blender 2.5 character animation cookbook 50 great recipes for giving soul to your characters by building high-quality rigs and understanding the principles of movement

Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to ad...

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Detalles Bibliográficos
Autor principal: Vasconcelos, Virgilio (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Birmingham, U.K. : Packt Open Source 2011.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628055906719
Descripción
Sumario:Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users who already know the basics of adding, modeling and rendering objects within the program, but are eager to learn how to turn a character's mesh into a living creature.
Notas:"Quick answers to common problems"--Cover.
Includes index.
Descripción Física:1 online resource (308 pages)
ISBN:9781283349307
9786613349309
9781849513210