The golden age of video games the birth of a multi-billion dollar industry

"This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses o...

Descripción completa

Detalles Bibliográficos
Autor principal: Dillon, Roberto (-)
Autor Corporativo: CRC Press LLC (-)
Otros Autores: Dabney, Ted
Formato: Libro electrónico
Idioma:Inglés
Publicado: Boca Raton, Fla. : A K Peters/CRC Press 2011.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627775106719
Descripción
Sumario:"This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene"--
Notas:Description based upon print version of record.
Descripción Física:1 online resource (209 p.)
Bibliografía:Includes bibliographical references and index.
ISBN:9781040053607
9780429063374
9781138427860
9781439873243