Design patterns elements of reusable object-oriented software

Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solut...

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Detalles Bibliográficos
Otros Autores: Gamma, Erich Author (author), Gamma, Erich (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Reading, Mass. : Addison-Wesley c1995.
Edición:37th printing
Colección:Addison-Wesley professional computing series
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626895906719
Descripción
Sumario:Four software designers present a catalog of simple and succinct solutions to commonly occurring design problems, using Smalltalk and C++ in example code. These 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems.--From publisher description.
Notas:Bibliographic Level Mode of Issuance: Monograph
Descripción Física:1 online resource (xv, 395 p. ) ill
Bibliografía:Includes bibliographical references (p. 375-381) and index.
ISBN:9780321700698
9781282433298
9786612433290
9780321700742