Implementing a digital asset management system for animation, computer games, and web development

Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions...

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Detalles Bibliográficos
Autor principal: Jacobsen, Jens (-)
Otros Autores: Schlenker, Tilman, Edwards, Lisa
Formato: Libro electrónico
Idioma:Inglés
Publicado: Burlington, MA ; Oxford : Elsevier Focal Press 2005.
Edición:1st edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009626864906719
Descripción
Sumario:Learn how the top CG film, computer game and web development companies have saved significant time and money on their projects by optimizing digital asset management systems and streamlining production processes. Also included is a product overview with 28 detailed descriptions of software solutions, including screenshots and prices, as well as a practical assessment of their suitability for different industries & project sizes.
Notas:Description based upon print version of record.
Descripción Física:1 online resource (269 p.)
Bibliografía:Includes bibliographical references (p. [241]-244) and index.
ISBN:9781136035777
9781136035784
9781280628733
9786610628735
9780080456430