Games and Bereavement How Video Games Represent Attachment, Loss, and Grief
How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for video...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Bielefeld :
transcript-Verlag
[2019]
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Colección: | De Gruyter Open Access ebooks.
Edition Medienwissenschaft ; 55. |
Acceso en línea: | Conectar con la versión electrónica |
Ver en Universidad de Navarra: | https://innopac.unav.es/record=b43339153*spi |
Sumario: | How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling. |
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Descripción Física: | 1 recurso electrónico (274 p.) |
Formato: | Forma de acceso: World Wide Web. |
ISBN: | 9783839444153 |