Games and Bereavement How Video Games Represent Attachment, Loss, and Grief

How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for video...

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Detalles Bibliográficos
Otros Autores: Harrer, Sabine, autor (autor)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Bielefeld : transcript-Verlag [2019]
Colección:De Gruyter Open Access ebooks.
Edition Medienwissenschaft ; 55.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b43339153*spi
Descripción
Sumario:How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling.
Descripción Física:1 recurso electrónico (274 p.)
Formato:Forma de acceso: World Wide Web.
ISBN:9783839444153