21st Century Sports How Technologies Will Change Sports in the Digital Age

This book outlines the effects that technology-induced change will have on sport within the next five to ten years, and provides food for thought concerning what lies further ahead. Presented as a collection of essays, the authors are leading academics from renowned institutions such as Massachusett...

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Detalles Bibliográficos
Autor Corporativo: SpringerLink (-)
Otros Autores: Schmidt, Sascha L. (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Cham : Springer International Publishing 2020.
Edición:1st ed
Colección:Springer eBooks.
Future of Business and Finance.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b43274547*spi
Tabla de Contenidos:
  • I. Introduction
  • How technologies impact sports in the digital age
  • Taxonomy of sportstech
  • How Thesis Driven Innovation Radars could benefit the sports industry
  • II. Physical Technologies
  • Robotics, automation, and the future of sports
  • Robotics and AI: How technology may change the way we shape our bodies and what this does to the mind
  • The reach of sports technologies
  • The future of additive manufacturing in sports
  • The current state and future of regenerative sports medicine
  • III. Information Processing Technologies
  • Big Data, artificial intelligence, and quantum computing in sports
  • The data revolution: Cloud computing, artificial intelligence and machine learning in the future of sports
  • Blockchain: From fintech to the future of sport
  • The rise of Emotion AI: Decoding flow experiences in sports
  • IV. Human interaction technologies
  • Strategies to reimagine the stadium experience
  • Virtual reality & sports: The rise of mixed, augmented, immersive, and esports experiences
  • Video games, technology, and sport: The future is interactive, immersive, and adaptive
  • V. Final
  • Impossible sports
  • Beyond 2030: What sports will look like for the athletes, consumers and managers.