Understanding virtual reality interface, application, and design

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of thi...

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Detalles Bibliográficos
Autor principal: Sherman, William R. (-)
Otros Autores: Craig, Alan B.
Formato: Libro electrónico
Idioma:Inglés
Publicado: San Francisco, CA : Morgan Kaufmann c2003.
Colección:EBSCO Academic eBook Collection Complete.
Morgan Kaufmann series in computer graphics and geometric modeling.
Acceso en línea:Conectar con la versión electrónica
Ver en Universidad de Navarra:https://innopac.unav.es/record=b31537030*spi
Tabla de Contenidos:
  • Introduction to virtual reality
  • VR : the medium
  • Interface to the virtual world : output
  • Rendering the virtual world
  • Interacting with the virtual world
  • The virtual reality experience
  • Experience design : applying VR to a problem
  • The future of virtual reality.