Fictional Practices of Spirituality I Interactive Media

Fictional Practices of Spirituality provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of videogames...

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Detalles Bibliográficos
Otros Autores: Marcato, Leonardo, editor (editor), Schniz, Felix, editor
Formato: Libro electrónico
Idioma:Inglés
Publicado: Bielefeld : transcript Verlag [2023]
Edición:1st ed
Colección:Edition Kulturwissenschaft Series
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009784534006719
Descripción
Sumario:Fictional Practices of Spirituality provides critical insight into the implementation of belief, mysticism, religion, and spirituality into worlds of fiction, be it interactive or non-interactive. This first volume focuses on interactive, virtual worlds - may that be the digital realms of videogames and VR applications or the imaginary spaces of life action role-playing and soul-searching practices. It features analyses of spirituality as gameplay facilitator, sacred spaces and architecture in videogame geography, religion in videogames and spiritual acts and their dramaturgic function in videogames, tabletop, or LARP, among other topics. The contributors offer a first-time ever comprehensive overview of play-rites as spiritual incentives and playful spirituality in various medial incarnations.
Descripción Física:1 online resource (476 p.)
ISBN:9783839461921