Design Patterns in .NET 6 Reusable Approaches in C# and F# for Object-Oriented Software Design

Implement design patterns in .NET 6 using the latest versions of the C# and F# languages. This book provides a comprehensive overview of the field of design patterns as they are used in today's developer toolbox. In addition to the functional builder, asynchronous factory method, generic value...

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Detalles Bibliográficos
Otros Autores: Nesteruk, Dmitri, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: New York, NY : Apress Media LLC [2022]
Edición:Third edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009676318906719
Tabla de Contenidos:
  • Part I: Introduction
  • Chapter 1: The SOLID Design Principles
  • Chapter 2: The Functional Perspective
  • Part II: Creational Patterns
  • Chapter 3: Builder
  • Chapter 4: Factories
  • Chapter 5: Prototype
  • Chapter 6: Singleton
  • Part III: Structural Patterns
  • Chapter 7: Adapter
  • Chapter 8: Bridge
  • Chapter 9: Composite
  • Chapter 10: Decorator
  • Chapter 11: Facade
  • Chapter 12: Flyweight
  • Chapter 13: Proxy
  • Chapter 14: Value Object
  • Part IV: Behavioral Patterns. - Chapter 15: Chain of Responsibility
  • Chapter 16: Command
  • Chapter 17: Interpreter
  • Chapter 18: Iterator
  • Chapter 19: Mediator
  • Chapter 20: Memento
  • Chapter 21: Null Object
  • Chapter 22: Observer
  • Chapter 23: State
  • Chapter 24: Strategy
  • Chapter 25: Template Method
  • Chapter 26: Visitor.