MonoGame mastery build a multi-platform 2D game and reusable game engine

Master the art of game creation with MonoGame—the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more. The MonoGame framework provides an incre...

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Detalles Bibliográficos
Otros Autores: Capellman, Jarred, author (author), Salin, Louis, author
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Place of publication not identified] : Apress [2020]
Edición:1st ed. 2020.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009631186506719
Tabla de Contenidos:
  • Chapter 1: Introduction
  • Chapter 2: Configuring the Dev Environment
  • Chapter 3: MonoGame Architecture
  • Chapter 4: Planning Your Game Engine
  • Chapter 5: Asset Pipeline
  • Chapter 6: Input
  • Chapter 7: Audio
  • Chapter 8: Particles
  • Chapter 9: Collision Detection
  • Chapter 10: Animations and Text
  • Chapter 11: Level Design.-.