Learning computer architecture with Raspberry Pi

Use your Raspberry Pi to get smart about computing fundamentals In the 1980s, the tech revolution was kickstarted by a flood of relatively inexpensive, highly programmable computers like the Commodore. Now, a second revolution in computing is beginning with the Raspberry Pi. Learning Computer Archit...

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Detalles Bibliográficos
Otros Autores: Upton, Eben, author (author)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Indianapolis, Indiana : Wiley 2016.
Edición:1st edition
Colección:THEi Wiley ebooks.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009630338606719
Tabla de Contenidos:
  • Title Page; Table of Contents; Introduction; Cambridge; Cut to the Chase; The Knee in the Curve; Forward the Foundation; Chapter 1: The Shape of a Computer Phenomenon; Growing Delicious, Juicy Raspberries; System-on-a-Chip; An Exciting Credit Card-Sized Computer; What Does the Raspberry Pi Do?; Meeting and Greeting the Raspberry Pi Board; The Future; Chapter 2: Recapping Computing; The Cook as Computer; The Box That Follows a Plan; Voltages, Numbers and Meaning; Operating Systems: The Boss of the Box; Chapter 3: Electronic Memory; There Was Memory Before There Were Computers
  • Rotating Magnetic MemoryMagnetic Core Memory; Static Random Access Memory (SRAM); Address Lines and Data Lines; Combining Memory Chips into Memory Systems; Dynamic Random Access Memory (DRAM); The Raspberry Pi Memory System; Cache; Virtual Memory; Chapter 4: ARM Processors and Systems-on-a-Chip; The Incredible Shrinking CPU; Digital Logic Primer; Inside the CPU; Rethinking the CPU: CISC vs. RISC; ARMs from Little Acorns Grow; ARM11; Coprocessors; ARM Cortex; Systems on a Single Chip; Chapter 5: Programming; Programming from a Height; How Native-Code Compilers Work; Pure Text Interpreters
  • Bytecode Interpreted LanguagesData Building Blocks; Code Building Blocks; Object-Oriented Programming; A Tour of the GNU Compiler Collection Toolset; Chapter 6: Non-Volatile Storage; Punched Cards and Tape; Magnetic Recording and Encoding Schemes; Magnetic Disk Storage; Partitions and File Systems; Optical Discs; Ramdisks; Flash Storage; Chapter 7: Wired and Wireless Ethernet; The OSI Reference Model for Networking; Ethernet; Routers and the Internet; Wi-Fi; Chapter 8: Operating Systems; Introduction to Operating Systems; The Kernel: The Basic Facilitator of Operating Systems
  • Enablers and Assistants to the Operating SystemOperating Systems for Raspberry Pi; Chapter 9: Video Codecs and Video Compression; The First Video Codecs; Changing with the Times; Motion Search; Chapter 10: 3D Graphics; A Brief History of 3D Graphics; The OpenGL Graphics Pipeline; Modern Graphics Hardware; Open VG; General Purpose GPUs; Chapter 11: Audio; Can You Hear Me Now?; Analog vs. Digital; Sound and Signal Processing; 1-Bit DAC; I2S; Raspberry Pi Sound Input/Output; Sound on the Raspberry Pi; Chapter 12: Input/Output; Introducing Input/Output; I/O Enablers; Raspberry Pi GPIO