Beginning iPhone development with Swift 2 exploring the iOS SDK
This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2. There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to cr...
Autores principales: | , , , , |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress
2015.
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Edición: | 2nd ed. 2015. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629935906719 |
Tabla de Contenidos:
- 1. Welcome to the Swift Jungle
- 2. Appeasing the Tiki Gods
- 3. Handling Basic Interaction
- 4. More User Interface Fun
- 5. Rotation and Adaptive Layout
- 6. Multiview Applications
- 7. Tab Bars and Pickers
- 8. Introduction to Table Views
- 9. Navigation Controllers and Table Views
- 10. Collection Views
- 11. iPad Considerations
- 12. Application Settings and User Defaults
- 13. Basic Data Persistence
- 14. Hey! You! Get onto iCloud!
- 15. Grand Central Dispatch, Background Processing, and You
- 16. Core Graphics: Drawing with Quartz
- 17. Getting Started with Sprite Kit
- 18. Taps, Touches, and Gestures
- 19. Where Am I? Finding Your Way with Core Location and Map Kit
- 20. Whee! Gyro and Accelerometer!
- 21. The Camera and Photo Library
- 22. Application Localization
- 23. Appendix: A Swift Introduction to Swift.