Learning OpenGL ES for iOS : a hands-on guide to modern 3D graphics programming
Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-A...
Otros Autores: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified]
Addison Wesley
2013
|
Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629436906719 |
Tabla de Contenidos:
- Using modern mobile graphics hardware
- Making the hardware work for you
- Textures
- Shedding some light
- Changing your point of view
- Animation
- Loading and using models
- Special effects
- Optimization
- Terrain and picking
- Math cheat sheet
- Pulling it all together.