Communicating Design: Developing Web Site Documentation for Design and Planning
Most discussion about Web design seems to focus on the creative process, yet turning concept into reality requires a strong set of deliverables--the documentation (concept model, site maps, usability reports, and more) that serves as the primary communication tool between designers and customers. Th...
Otros Autores: | |
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Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Place of publication not identified]
New Riders Publishing
2010
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Edición: | 2nd ed |
Colección: | Voices That Matter
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Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009629230506719 |
Tabla de Contenidos:
- Cover
- Contents
- Foreword
- Preface To The Second Edition
- Acknowledgments
- 1 Introduction
- The Whole Story: Deliverables
- Parts Of The Story: Diagrams
- Tools For Creating Diagrams And Deliverables
- Deliverables And The Design Process
- Deliverables And The Project Team
- Describing Vs. Doing
- Part 1: Design Diagrams
- 2 Diagram Basics
- Anatomy Of A Design Diagram
- Creating Design Artifacts
- Challenges In Communicating Design
- Presenting Design
- Congratulations
- 3 Personas
- Personas At-A-Glance
- Introducing Personas
- Anatomy Of A Persona
- Creating Personas
- Presenting Personas
- Using And Applying Personas
- 4 Concept Models
- Concept Models At-A-Glance
- Introducing Concept Models
- Anatomy Of A Concept Model
- Creating Concept Models
- Presenting Concept Models
- Applying Concept Models
- Concepts Matter
- 5 Site Maps
- Site Maps At-A-Glance
- Introducing Site Maps
- Anatomy Of A Site Map
- Creating Site Maps
- Presenting Site Maps
- Using And Applying Site Maps
- The Web'S Cartographic Conundrum
- 6 Flowcharts
- Flowcharts At-A-Glance
- Introducing Flowcharts
- Anatomy Of A Flowchart
- Creating Flowcharts
- Presenting Flowcharts
- Using And Applying Flowcharts
- The Depth Of Process
- 7 Wireframes
- Wireframes At-A-Glance
- Introducing Wireframes
- Anatomy Of A Wireframe
- Creating Wireframes
- Presenting Wireframes
- Applying And Using Wireframes
- Design In Black And White
- Part 2: Design Deliverables
- 8 Deliverable Basics
- What Makes A Good Deliverable
- Anatomy Of A Deliverable
- Laying Out Pages
- Presenting Deliverables
- The Deliverable Lifecycle
- The Future Of Deliverables
- 9 Design Briefs
- What Makes A Good Design Brief
- Anatomy Of A Design Brief
- The One-Slide Challenge
- 10 Competitive Reviews
- What Makes A Good Competitive Review.
- Anatomy Of A Competitive Review
- Acknowledging The Competition
- 11 Usability Plans
- What Makes A Good Usability Plan?
- Anatomy Of A Plan
- The Best-Laid Plans
- 12 Usability Reports
- What Makes A Good Usability Report
- Anatomy Of A Usability Report
- Getting Inside Their Heads
- Recommended Bookshelf Additions
- About The Author
- Contributor Bios
- Colophon
- Index.