Graphics and animation on iOS

Jazz up your iPhone and iPad apps with some slick graphics and animation-and keep users from looking elsewhere. This short and concise book shows developers with even little Cocoa programming experience how to create impressive graphics and animation effects with relatively easy coding. Learn how t...

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Detalles Bibliográficos
Autor principal: Nahavandipoor, Vandad (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: Beijing ; Sebastopol, California : O'Reilly 2011.
Edición:First edition
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628425706719
Tabla de Contenidos:
  • Table of Contents; Preface; Audience; Conventions Used in This Book; Using Code Examples; Safari® Books Online; How to Contact Us; Content Updates; May 27, 2011; Acknowledgments; Graphics and Animations; Basic Concepts for Adapting to Different Screen Sizes; Creating the Project Structure in Xcode; Enumerating and Loading Fonts; Drawing Text; Constructing, Setting, and Using Colors; Drawing Images; Drawing Lines; Constructing Paths; Drawing Rectangles; Adding Shadows to Shapes; Creating and Drawing Gradients; Displacing Shapes on Graphic Contexts; Scaling Shapes Drawn on Graphic Contexts
  • Rotating Shapes Drawn on Graphic ContextsAnimating and Moving Views; Animating and Scaling Views; Animating and Rotating Views