Android apps for absolute beginners

Anybody can start building simple apps for the Android platform, and this book will show you how! Android Apps for Absolute Beginners takes you through the process of getting your first Android applications up and running using plain English and practical examples. It cuts through the fog of jargon...

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Detalles Bibliográficos
Autor principal: Jackson, Wallace (-)
Formato: Libro electrónico
Idioma:Inglés
Publicado: [Berkeley, CA] : New York, NY : Apress ; Distributed to the book trade by Springer Science + Business Media c2011.
Edición:1st ed. 2011.
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009628425006719
Tabla de Contenidos:
  • Title Page; Copyright Page; Contents at a Glance; Table of Contents; About the Author; About the Technical Reviewer; Acknowledgments; Introduction; The Target: The Programming Neophyte; The Weapon: Android, the Innovative Mobile Code Environment; How This Book Is Organized; The Formula for Success; Required Software, Materials, and Equipment; Chapter 1: Preliminary Information: Before We Get Started; Some History: What Is Android?; Advantage Android: How Can Android Benefit Me?; The Scope of This Book; Preparing for Liftoff: SDK Tools to Download; Summary
  • Chapter 2: What's Next? Our Road AheadYour Android Development IDE; Java, XML, and How Android Works; The Android Application Framework; Screen Layout Design; User Interface Design; Graphics and Animation Design; Interactivity; Content Providers; Intents and Intent Filters; The Future of Android; Summary; Chapter 3: SeHing Up Your Android Development Environment; Installing Java, Eclipse, and Android; Updating the Android SDK; Setting Up AVDs and Smartphone Connections; Developing on 64-Bit Computing Platforms; Summary; Chapter 4: Introducing the Android Software Development Platform
  • Understanding Java SE and the Dalvik Virtual MachineThe Directory Structure of an Android Project; Leveraging Android XML (Your Secret Weapon); Using Your Android Application Resources; Launching Your Application: The AndroidManifest.xml File; Creating Your First Android Application; Summary; Chapter 5: Android Framework Overview; The Foundation of OOP: The Object; An Overview of XML; The Anatomy of an Android Application: The APK File; Android Application Components; Android Intent Objects: Messaging for Components; Android Manifest XML: Declaring Your Components; Summary
  • Chapter 6: Screen Layout Design: Views and LayoutsAndroid View Hierarchies; Defining Screen Layouts: Using XML; Summary; Chapter 7: UI Design: Buttons, Menus, and Dialogs; Using Common UI Elements; Using Menus in Android; Adding Dialogs; Summary; Chapter 8: An Introduction to Graphics Resources in Android; Introducing the Drawables; Using Bitmap Images in Android; Creating Animation in Android; Using Transitions; Creating 9-Patch Custom Scalable Images; Playing Video in Your Android Apps; Summary; Chapter 9: Adding Interactivity: Handling UI Events; An Overview of UI Events in Android
  • Handling onClick EventsAndroid Touchscreen Events: onTouch; Touchscreen's Right-Click Equivalent: onLongClick; Keyboard Event Listeners: onKeyUp and onKeyDown; Context Menus in Android: onCreateContextMenu; Controlling the Focus in Android; Summary; Chapter 10: Understanding Content Providers; An Overview of Android Content Providers; Defining a Content Provider; Working with a Database; Summary; Chapter 11: Understanding Intents and Intent Filters; What Is an Intent?; Android Intent Messaging via Intent Objects; Intent Resolution: Implicit Intents & Explicit Intents
  • Using Intents with Activities