Beginning iPhone 4 development exploring the iOS SDK
A programmer's manual for creating a variety of iPhone applications provides a complete course in iPhone, iPad, and iPod Touch programming fundamentals, including how to download and install the iOS SDK 4, how to master interface elements, and how to save and retrieve data with SQLite.
Autor principal: | |
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Otros Autores: | , |
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
[Calif.] : New York :
Apress ; Distributed by Springer-Verlag
c2011.
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Edición: | 1st ed. 2011. |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627810006719 |
Tabla de Contenidos:
- Welcome to the jungle
- Appeasing the Tiki gods
- Handling basic interaction
- More user interface fun
- Autorotation and autosizing
- Multiview applications
- Tab bars and pickers
- Introduction to table views
- Navigation controllers and table views
- iPad considerations
- Application settings and user defaults
- Basic data persistence
- Grand Central dispatch, background processing, and you
- Drawing with Quartz and OpenGL
- Taps, touches, and gestures
- Where am I? : finding your way with Core Location
- Whee! : Gyro and Accelerometer!
- iPhone camera and photo library
- Application localization
- Where to next?.