Real-time systems development
Real-time Systems Development is a text for computing students who want to understand more about the development of software for real-time applications, involving concurrent programming, multi-tasking, data i/o and embedded processors.The book has been written to cover single semester final year und...
Autor principal: | |
---|---|
Formato: | Libro electrónico |
Idioma: | Inglés |
Publicado: |
Oxford ; Burlington, MA :
Elsevier Butterworth-Heinemann
2006.
|
Edición: | 1st edition |
Materias: | |
Ver en Biblioteca Universitat Ramon Llull: | https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009627458006719 |
Tabla de Contenidos:
- 1. Introduction to real-time systems
- 2. Implementing simple real-time systems
- 3. Basic input and output
- 4. Cyclic executives for bare hardware
- 5. Finite state machines - design tool
- 6. Finite state machines - implementation options
- 7. Why multi-task?
- 8. Task communication and synchronization
- 9. Real-time executives
- 10. Using input/output interfaces
- 11. Structured design for real-time systems
- 12. Designing for multi-tasking
- 13. UML for real-time systems
- 14. Object-oriented approach for real-time systems
- 15. System integrity
- 16. Languages for RTS development - C, Ada and Java
- 17. Cross-development techniques
- 18. Microcontroller embedded systems
- 19. Linux device drivers
- 20. Hardware/software co-design
- App. A. Using an oscilloscope for software debugging.