Games and bereavement how video games represent attachment, loss, and grief

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficul...

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Detalles Bibliográficos
Autor Corporativo: Knowledge Unlatched - KU Select 2018: Frontlist Collection funder (funder)
Otros Autores: Harrer, Sabine, 1984- author (author)
Formato: Electrónico
Idioma:Inglés
Publicado: Bielefeld, Germany transcript Verlag 2018
Bielefeld, Germany : [2019]
Edición:1st ed
Colección:Edition Medienwissenschaft
Materias:
Ver en Biblioteca Universitat Ramon Llull:https://discovery.url.edu/permalink/34CSUC_URL/1im36ta/alma991009434869006719
Tabla de Contenidos:
  • Frontmatter 1 Table of Contents 5 Credits 7 Introduction 9 1.1 Videogame Representation 23 1.2 Understanding Bereavement 45 2.1 Of Limit Breaks and Ghost Glitches: Losing Aeris in Final Fantasy VII 69 2.2 "You Were There": Losing Yorda in Ico 85 2.3 Conjugal Love: Losing the Spouse in Passage 105 2.4 Losing Big Brother in Brothers: A Tale of Two Sons 121 2.5 "Let's All Be Good Mothers OK": Losing the Badger Cubs in Shelter 143 2.6 Designing for Loss and Grief: A Summary 161 3.1 Grief-Based Game Design: A Case Study on Pregnancy Loss 181 3.2 Ideation with the Bereaved: The Trauerspiel Workshop 193 3.3 Designing Jocoi: A Game about Pregnancy Loss 219 3.4 On the Question of Impact: Evaluating Jocoi 239 Making Space for Grief: Conclusive Thoughts 253 References 261